Treasure: Found in Kajar – 3 shown
Found
The particular part of the area where this treasure is found
Screen
Notes on the specific location of the treasure and details on non-standard treasures
Notes
Speed Tab Research Room Hidden sparkle in southeast corner (seen from outside)
Black Rock Central Hidden Room Check the Poyozo doll
Magic Tab Research Room Scratch the Nu (after learning its scratch-point in Zeal Palace)
Shop Goods: Sold in Kajar – 19 shown
Item
The price to buy this item at this shop; in the Prehistoric era, some shops require items for trade rather than money
Price
Notes on the particulars of this shop, such as its location or special conditions regarding its list of goods
Shop Note
Tonic 10 G Before Mountain of Woe
Mid Tonic 100 G Before Mountain of Woe
Full Tonic 700 G Before Mountain of Woe
Heal 10 G Before Mountain of Woe
Revive 200 G Before Mountain of Woe
Shelter 150 G Before Mountain of Woe
Ether 800 G Before Mountain of Woe
AlloyBlade 21,000 G After Mountain of Woe
Big Hand 18,000 G After Mountain of Woe
Pearl Edge 22,000 G After Mountain of Woe
Lode Vest 8,500 G After Mountain of Woe
Lode Helm 6,500 G After Mountain of Woe
Tonic 10 G After Mountain of Woe
Mid Tonic 100 G After Mountain of Woe
Full Tonic 700 G After Mountain of Woe
Heal 10 G After Mountain of Woe
Revive 200 G After Mountain of Woe
Shelter 150 G After Mountain of Woe
Ether 800 G After Mountain of Woe
Weapons: Found in Kajar – 3 shown
Unique weapons can only be found as treasure or in other limited fashions; rare weapons can also be dropped by or charmed from non-boss monsters; ultimate weapons the most powerful arms available; key items are unique and vital to the plot; starting weapons are weak but uniquely given to each character when they first join the party
Name
Character
The base bonus to damage granted by this weapon; the higher this number, the more damage a character deals when attacking
Attack
The status ailment that may be inflicted by this weapon's attack
Status
The cost to buy this weapon in a shop, if it is available for sale; some weapons can be earned in trade rather than bought
Price
The value of an weapon when sold to a shop; not all weapons can be sold
Value
Description
AlloyBlade Crono 110 - 21,000 G 10,500 G -
Big Hand Robo 105 - 18,000 G 9,000 G -
Pearl Edge Frog 105 - 22,000 G 11,000 G 1.5x hit for Mg enemies
Armor: Found in Kajar – 2 shown
Unique armors can only be found as treasure or in other limited fashions; rare armors can also be dropped by or charmed from non-boss monsters; starting armors are weak but cannot be found except when given to new party members
Name
Type
The base bonus to physical defense granted by this armor weapon; the higher this number, the less damage a character takes from normal attacks
Defense
The element this armor offers protection against
Element
The status ailments this armor prevents, or the status benefits it grants
Status
The cost to buy this armor in a shop, if it is available for sale; some armor can be earned in trade rather than bought
Price
The value of an armor when sold to a shop; not all armor can be sold
Value
Description Equipped By
Lode Vest Armor 71 - - 8,500 G 4,250 G - Any Character
Lode Helm Helmet 29 - - 6,500 G 3,250 G - Any Character
Accessories: Found in Kajar – 1 shown
Unique accessories can only be found as treasure or in other limited fashions; rare accessories can also be dropped by or charmed from non-boss monsters; tech accessories are used to enable special triple techs
Name
The status ailments this accessory prevents
Status
Description Equipped By
Black Rock - Invokes Triple Tech, "DarkEternal" Marle, Lucca, Magus
Items: Found in Kajar – 9 shown
Key items are unique and vital to the plot; rare items can also be dropped by or charmed from non-boss monsters
Name
The status effects granted or removed by this item
Status
Price
The value of an item when sold to a shop; not all items can be sold
Value
Description
Tonic - 10 G 5 G Restores 50 HP
Mid Tonic - 100 G 50 G Restores 200 HP
Full Tonic - 700 G 350 G Restores 500 HP
Ether - 800 G 400 G Restores 10 MP
Heal All 10 G 5 G Restores Status
Revive Death 200 G 100 G Revives an ally
Shelter - 150 G 75 G Recovers HP/MP at Save Pts.
Magic Tab - - 5 G "Magic" +1
Speed Tab - - 5 G "Speed" +1